Skull and Bones

 I worked on this game for about 9 months before migrating to Assassin’s Creed Syndicate. The team has worked hard and taken it a long way since then 🙂

  • Researched and wrote a 39,000 word background document.
  • Implemented narrative elements with graphic designers, animators, gameplay designers, audio director and programmers.
  • Guided voice actors on trailers and cinematics.
  • Researched and wrote storyworld, character bios and trailers.
  • Conceived and wrote gameplay quests and cinematics.
  • Wrote a shanty

Video game

Video game